
Game mechanics
Define the player’s action, rules and feedback.

GAME MECHANICS / PROTOTYPE
Imagine a world.
Give it rules.
Connect a game idea, a prototype and testing: what makes an action clear and engaging?
Discuss a meeting↗01 / PRACTICE WITH A PURPOSE
We are looking for game development teachers for individual meetings in Moscow and its metropolitan area. We value clear explanations, personal attention and purposeful practice.

Define the player’s action, rules and feedback.

Build a small scene and test the core idea.

Explore space, pacing and understandable objectives.

We discuss Game mechanics · Prototype · Level design. We agree personally with the specialist on the format, level and content of the next meeting.
Discuss a meeting ↗02 / CONTINUE THE CONVERSATION
Write after our meeting or suggest a topic for the next lesson. We communicate by email.
hello@gamedev.0118001.xyz ↗gamedev.0118001.xyz